Showing posts with label mangled metal. Show all posts
Showing posts with label mangled metal. Show all posts

Monday, March 9, 2015

Battle Report - Mangled Metal Arena FFA - Cygnar vs. Cryx vs. Khador


Hey guys! Today we bring you a Battle Report for a Mangled Metal Arena game scenario that we're play testing. What is Mangled Metal Arena you ask? It's a battlefield that comes to life and tries to destroy you! We've come up with 6 random events that happen once each round after everyone has activated.
  1. The Arena fills up with Shallow Water (Movement cut in half, Jacks Knocked Down have their fire put out) 
  2. 3 acid clouds will form in the center of the arena, players will deviate each acid cloud with an additional die for distance (Each cloud will be a standard 3" AoE, but will grow 1" each turn until it reaches 5", after which they will expire
  3. All models within 4" of the Arena walls will be set on fire (This will be a standard fire damage roll that gives cont. fire to models hit) 
  4. All models within 4" of the center of the Arena are hit with electricity (Pow 10 with disruption) 
  5. 3 clouds will form in the center of the Arena, models that end their turns in the clouds will be stationary for one turn (Freezing rules/damage) 
  6. Depending on the number of players participating, place a shredder model at each player's starting location. Shredders will automatically frenzy each round and will continue to do as such until they are destroyed. Shredders can attack each other if no other targets are available. 
The winner is the last Warcaster standing!

Let's check out everyone's lists:

Starting Positions